Game name + #TW2
Diana

Diana Runes for Jungle, Patch 15.13

2 Tier
Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.
Crescent StrikeQ
Pale CascadeW
Lunar RushE
MoonfallR

In patch 15.13, Jungle Diana was played in 94,955 games in emerald_plusEmerald + tier, with a 51.25% win rate and a 5.23% pick rate. Current rank of the champion is 2 Tier, and the most popular core items include Nashor's Tooth, Liandry's Torment, and Zhonya's Hourglass The most popular runes include Precision (Conqueror, Triumph, Legend: Alacrity, Coup de Grace) for primary path and Resolve (Conditioning, Revitalize) for secondary path. Diana strong against Zyra, Qiyana and Karthus but weak against Diana include Jax, Master Yi, and Nunu & Willump. Diana performs strongest at 25-30 minutes with a 52.79% win rate and weakest at 30-35 minutes with a 48.64% win rate.

  • Win rate51.25%
  • Pick rate5.23%
  • Ban rate6.04%
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Runes
PrecisionConqueror
Resolve
100.00%Pick rate0.00%Win rate
Rune build table
Precision
Precision
Press the Attack
Lethal Tempo
Fleet Footwork
Conqueror
Absorb Life
Triumph
Presence of Mind
Legend: Alacrity
Legend: Haste
Legend: Bloodline
Coup de Grace
Cut Down
Last Stand
Resolve
Resolve
Demolish
Font of Life
Shield Bash
Conditioning
Second Wind
Bone Plating
Overgrowth
Revitalize
Unflinching
Attack Speed
Adaptive Force
Health
100.00%1 Games
0.00%Win rate
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