Game name + #TW2
Zac

Zac Counters for Jungle, Patch 15.16

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.16, Jungle Zac was played in 13,412 games in emerald_plusEmerald + tier, with a 50.62% win rate and a 2.65% pick rate. Current rank of the champion is 4 Tier, and the most popular core items include Hextech Rocketbelt, Sunfire Aegis, and Spirit Visage The most popular runes include Precision (Conqueror, Triumph, Legend: Haste, Last Stand) for primary path and Inspiration (Magical Footwear, Cosmic Insight) for secondary path. Zac strong against Naafiri, Karthus and Jax but weak against Zac include Zyra, Rek'Sai, and Fiddlesticks. Zac performs strongest at 0-25 minutes with a 51.39% win rate and weakest at 40+ minutes with a 45.28% win rate.

  • Win rate50.62%
  • Pick rate2.65%
  • Ban rate1.99%
ADVERTISEMENTRemove Ads
Zac vs Graves
Zac
49.45%50.55%
Zac
Graves
Graves
3.35 : 1KDA2.59 : 1
55.07%Kill participation53.94%
16,441Damage dealt to champions24,949
49.45%Win rate50.55%
50.62%Lane Win Rate50.35%
2.65%Lane Pick Rate4.42%
1.99%Ban rate3.36%
ADVERTISEMENTRemove Ads