Game name + #TW2
Zac

Zac Counters for Jungle, Patch 15.10

4 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.10, Jungle Zac was played in 14,324 games in emerald_plusEmerald + tier, with a 50.14% win rate and a 3.92% pick rate. Current rank of the champion is 4 Tier, and the most popular core items include Sunfire Aegis, Spirit Visage, and Thornmail The most popular runes include Resolve (Aftershock, Font of Life, Conditioning, Revitalize) for primary path and Precision (Triumph, Legend: Haste) for secondary path. Zac strong against Skarner, Rengar and Taliyah but weak against Zac include Nunu & Willump, Warwick, and Jarvan IV. Zac performs strongest at 0-25 minutes with a 51.44% win rate and weakest at 25-30 minutes with a 49.23% win rate.

  • Win rate50.14%
  • Pick rate3.92%
  • Ban rate2.55%
Zac vs Lee Sin
Zac
53.15%46.85%
Zac
Lee Sin
Lee Sin
3.41 : 1KDA2.97 : 1
59.00%Kill participation57.02%
20,220Damage dealt to champions21,825
53.15%Win rate46.85%
50.14%Lane Win Rate49.61%
3.92%Lane Pick Rate14.61%
2.55%Ban rate11.38%