Game name + #TW2
Zac

Zac Masters Build for Jungle, Patch 15.16

3 Tier
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Stretching StrikesQ
Unstable MatterW
Elastic SlingshotE
Let's Bounce!R

In patch 15.16, Jungle Zac was played in 4,797 games in emerald_plusEmerald + tier, with a 49.49% win rate and a 2.61% pick rate. Current rank of the champion is 3 Tier, and the most popular core items include , , and Zac strong against Naafiri, Qiyana and Rengar but weak against Zac include Bel'Veth, Poppy, and Talon. Zac performs strongest at 0-25 minutes with a 49.96% win rate and weakest at 40+ minutes with a 44.85% win rate.

  • Win rate49.49%
  • Pick rate2.61%
  • Ban rate1.99%
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